Enemies wear hexagon shields, the circles disappear.
- No more ring around every enemy: The coloured hit-zone ring and the dark halo that used to sit around every enemy are gone. Enemies stay visible thanks to a soft drop shadow that lifts them off the background without drawing a line.
- Hits reveal the shield: When an enemy is hit, a patch of hexagon shield in its colour lights up on the side facing your ship and fades within a third of a second. It’s the same language as your own shield, with three rows of cells on large enemies.
- Elites, late generations, frost: Instead of rings, three shield plates made of hexagon cells orbit the enemy. Elites wear them in amber, top elites in magenta with two rows, late generations in their generation colour, and frost or slow effects wrap the enemy in a frost-coloured honeycomb.