Bullet hell · Browser · Free

RAYCION

A neon-bright shooter where dodging is everything. Six weapons, eighteen upgrade paths, fifty sectors to the Core, an open star system — and co-op for two, on one screen or online.

  • Nothing to install
  • Controller, mouse & touch
  • Plays offline
  • Co-op: couch & online
  • No account, no ads

The game itself is currently in German. An English version is planned.

RAYCION

01

Three ways to fly

Every mode plays differently — from the classic climb to an open star system, solo or with two players. A fourth mode is in development.

Arcade

Climb sector by sector. Every five sectors a guardian awaits, and in sector 50, the Core.

Orbit

An open star system of three rings: mine ore, trade at stations, secure zones, pass through the gate to the Core. Aim with the mouse or right stick — or let the auto-aim do it.

Co-op

Arcade and Orbit for two — on one screen or online with a room code, each with your own ship. Shared lives, your own weapons — and a lot more incoming fire.

In development

Track

Your own song is meant to drive the enemies, patterns and firepower. In development — coming in a later update.

02

Six weapons. Eighteen paths.

Every weapon grows over fifteen levels. At level 5 you choose one of three upgrade paths, from level 10 its improved form is within reach, and in focus each one switches into its own mode — two flights with the same weapon rarely end the same way.

All weapons and paths

03

From the cockpit

Arcade: battling an elite wave
Arcade: battling an elite wave
Guardian fight in sector 10
Guardian fight in sector 10
Couch co-op: 1P in blue, 2P in orange
Couch co-op: 1P in blue, 2P in orange
Orbit: the open star system
Orbit: the open star system
Choosing your loadout together
Choosing your loadout together
The hangar: permanent upgrades
The hangar: permanent upgrades
Online co-op: open a room, share the code
Online co-op: open a room, share the code
Skill tree with measured weapon stats
Skill tree with measured weapon stats

04

Every flight counts

Whatever you collect in a run, you keep. Many short flights add up to a long journey.

Hangar & ship level

Ions from every flight turn into permanent upgrades, new weapons and equipment. Every flight also raises your ship level, which opens up new weapons and upgrades.

Element stones & talents

Element stones from special trials strengthen one specific upgrade path. Talents, earned with the weapon itself, boost it from the very first shot.

Skill tree & boons

During a run you decide what your ship becomes: skill points, boons with set bonuses and your choice of path.

Achievements

48 goals across all flights — some pay out ions for the arsenal or unlock the starting companion and a mutator.

05

News

All news →

Ready for take-off?

No download, no sign-up, no tracking. Just start.

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