News ·

Much smoother: explosions, effects and long flights

The game runs about a third faster in dense fights, no longer slows down over flight time, and the "Glow: Off" setting finally works.

Version 0.158 is a pure speed update. We measured where the game loses time and removed the biggest culprits.

What you’ll notice

In a hard fight a frame at laptop speed now takes 20 instead of 33 milliseconds in Orbit, 11 instead of 18 in Sector, and 37 instead of 58 at phone speed. Measured with a throttled processor, around 45 enemies and up to 1,400 effects.

What looks minimally different

Smoke now always sits below sparks, and glow and comet tail are a touch softer. In a pixel comparison they differ by 0.1 of 255 brightness levels on average.

All details are in the patch notes.

Play now← Back