The tab screen now also shows the ship. Next to the skill tree there’s a second tab, SHIP (keys 1/2, also selectable with the controller): on the left, the ship with six module slots; on the right, the stats in three blocks — Airframe (hull, shield, shield per second, lives), Flight (speed in flight and in focus, hitbox, jump, defense) and Weapon (DPS, damage per shot, shots per second, barrels, crit — each for flight and focus).
Three modules are installed today — System Map, Detection, Radio Receiver — and three slots are still free. This is the first step of a longer to-do list (station jobs, hangar currency, ship view): first the view with slots, then modules and currency, then job acceptance as the source for that currency.