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One planet, one secret: every flight is different

Every Orbit system now has its own planet with a secret effect, plus headlights, the random weapon and 48 achievements in four tiers.

Version 0.150 is all about long-term motivation: no flight should feel like the last one.

The bow headlights illuminate an asteroid

A planet with a secret

Every Orbit system now has a single, randomly rolled planet in its sky, and it stays until you jump to the next system. Each planet changes your flight just a little. We won’t tell you what it does. Pay attention to what feels different. After three flights under a planet, its effect appears in your end report.

Headlights

Two lamps at the bow now cast the targeting cone as real light. Asteroids light up where the beam hits them, and the better your targeting system, the wider the beam.

Random weapon and new achievements

If you dare, leave your weapon to chance and earn 20 % more ions. Achievements are now sorted into four tiers, from quick to hardcore, with 19 new ones. One of them unlocks the Glass Cannon mutator: more damage, more risk, more ions.

Also new: mouse wheel zoom in Orbit, and the last outlines have given way to light. All details are in the patch notes.

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