Patch Notes ·

v0.115.0

The Phase Jump wasn’t an unpopular button — it was a dead one. Telemetry showed it as the most-equipped and least-used tool in the game: equipped in 19 of 20 runs, and in 17 of those, never triggered even once. The cause was a single line deep in the jump code: in the sector, it silently did nothing as long as no point was spent on it in the skill tree. The loadout screen still let you pick a jump anyway, the button then did nothing, and nothing told you why. All three runs that actually used a jump were Orbit runs — there it always worked without a skill point, and two of those runs had no point in it at all.

And the first skill point actually made it worse. This only came to light once the jump became usable at all without a skill point:

Every sector run now having a real dodge tool is a noticeable relief, especially early on. Worth a look in the next round of measurements.

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