The guardians get prettier: flames, eyes, reactor.
- Plasma trails: Every nozzle trails a flickering plume, three layers from wide magenta to a white core. It grows longer when the guardian is hit.
- Eyes: The Blade’s eye slit and bridge windows and the two eyes in the Hammer’s crossbar breathe slowly and cast a sideways beam like a stare.
- Reactor: Energy arcs circle the Hammer’s reactor ring, counter-rotating inside and out, and the core pulses.
- More hull: The Blade has staggered armour plates on its flanks, a crown of spikes behind the bridge, bigger claws and glowing lines in its wings. The Hammer has armour plates on its crossbar. The engines have cooling rings.
- Undistorted armour: The plate patterns are now projected onto the hull from above, the way you see it. Before, they ran around the hull as stretched stripes.
- Technical note: The model forge places invisible markers (
marke, a triangle with no area) at nozzles, eyes and reactor. The game reads their screen position straight from the mesh, so flames and glows stay exactly in place even as the ship turns and rolls.