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Difficulty & mutators

Four difficulty levels change the density, speed, toughness and damage of enemies — and how many ions you take home. You unlock Veteran and Legend by getting far enough on the level below.

Difficulty levels

Cadet

Fewer and slower projectiles, one extra life. Half ions.

Pilot

The intended experience.

Veteran

Denser, faster, tougher. 1.6× ions.

Legend

Everything maxed out. 2.5× ions.

In co-op every difficulty level adds even more: more and denser volleys, harder hits, less time to salvage. Details in the co-op article. Co-op →

Mutators

Optional before take-off. Every active mutator makes things harder and grants more ions.

Rapid FireEnemy projectiles 20 % faster.+20 % Ions
No NovaNo novas, not even from the hangar.+20 % Ions
Wide CoreHitbox twice as large.+30 % Ions
Mirror WorldLeft and right controls are swapped.+25 % Ions
Double TimeTrack mode only: the song plays 1.25× as fast.+25 % Ions
Offener ReaktorSchild lädt nicht nach.+35 % Ions

Enemy tiers

Every ten sectors the squadrons get stronger and change their patterns.

from sector 11

ELITE SQUADRONS

Drones fire fans, orbs denser rings, spinners three arms, fortresses double walls.

from sector 21

VETERAN FLEET

Faster, tougher, swarms in pairs, guardians with reinforcements.

from sector 31

HELL SQUADRON

Everything at once. Good luck.

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