Arcade
The classic climb: fifty sectors, one after another. A sector ends when every enemy is defeated.
- Every five sectors a guardian awaits — a boss fight with its own patterns.
- Every ten sectors the squadrons get stronger and change their patterns (Elite Squadrons, Veteran Fleet, Hell Squadron).
- In sector 50 the Core, the final boss, is waiting.
Along the way, power-ups, wreck parts and astro crystals show up.
Track
Here, your own song plays along. You load a music file or pick one from your library; the game analyzes it and lets tempo, intensity and timbre decide on enemies, patterns and your firepower. In between, choreographies demand a flawless dance through walls, spokes and rings.
Music files stay on your device and are processed only in your browser.
Orbit
An open star system of three rings. Instead of flying upward, you move freely in every direction:
- Mine ore from asteroids — iron, copper and the nearly indestructible obsidian.
- Trade ore for upgrades at outposts.
- Secure zones, defend signals, find key halves.
- The further in you go, the tougher and more rewarding it gets — and at the center lies the Core. Destroy it to reach endless mode.
Co-op
Arcade for two ships on one screen. Everything about it in the co-op article.